Adapting a real-time 3D desktop game to run in an integrated environment consisting of a set-top box and mobile phones


This paper presents a developed real-time application rendering 3D graphics displayed on an Android set-top box. The development was based on an already existing game that was originally implemented to be run on desktop computers using the Linux OS. It was ported to run on mobile devices with the Android OS. The game was extended to also allow execution in an integrated environment of Android set-top boxes and mobile devices.

2013 21st Telecommunications Forum Telfor (TELFOR)